From Anagrams to Grabble Words – evolution of a word game

The year is 1877, and Charles Hammett, a humble owner of a stationery store, decided to publish a little word game, calling it Word Making and Taking. It was simple in nature but had challenging game play and in the late 19th century became the ‘parlor game’ de jouer. It wasn’t long before many alternative versions were produced from a number of publishers and under a number of names – many taking on the moniker Anagrams.

Looking at all of these versions of the game now, it’s an absolutely fascinating journey through the history of board game design and graphic design trends.

Remember – these aren’t random games, these are all variations on the same game! All have their own differentiations, especially in how to score and win. But all come from a basic premise of forming words from letters and stealing words from your opponent.

(Some dates are approximations, let me know if you have any info/corrections or even better guestimates!)

Hammett – Word Making and Word Taking, 1877

Parker Brothers – The Games of Letters and Anagrams on Wooden Blocks, ca 1890  [2]

Parker Brothers – Letters and Anagrams, 1897 [3]

La Rue – Word Making and Word Taking, ca. 1900

 

McLoughlin – Word Making and Word Taking, 1902 [4]

Spears – Word Making and Word Taking, 1909 [5]

 

Milton Bradley – Anagrams, ca. 1920 [6]

Embossing Company, Eye Rest – Anagrams, ca. 1930s

Selchow & Righter – Anagrams, 1934 [7]

Of interest: Box design features an Egyptian revival motif.

20 years later Selchow and Righter went on to produce Scrabble.

Einson Freeman – Anagrams, 1934 [8]

Pepus – Anagrams, 1939 [9]

Parker Brothers – Anagrams, ca. 1940s

Of interest: word minimum two letters, plurals allowed when adding to your own word.

Selchow & Righter – Anagrams, ca. 1940s [10]

Scrabble, 1948

Worth mentioning on the timeline that Scrabble was first trademarked in 1948! [11]

Halsam – Anagrams, 1956 [12]

Transograms – Anagrams, 1957[13]

Scrabble – Anagrams, 1964[14]

Scrabble becomes so well known it is included in the title!

 

Scrabble – Anagrams, 1972[15]

Leslie Scott – Swipe, 1984 [16]

Of interest: Leslie Scott also invented Jenga!

(Unfortunately no images of Swipe could be found!)

 

Oxford Games – Anagram, 1991 [17]

Of interest: Oxford Games was formed by Leslie Scott.

Tyco – Up For Grabs, 1995 [18]

Damm / Egmont – wordXchange, 2000[19]

Of interest: Adds playing against the clock.

Portobello Games – Snatch, 2001 [20]

Of interest: Distributed in a tube!

Uppity Shirts – One Up, 2010

Of interest: Adds a “wild” tile.

 

Mindware – Up For Grabs, 2012

Of interest: A heavy hexagon theme here!

Thanks for joining me on a tour of the 137 year evolution of a word game. But the journey doesn’t end here!

I have been busy working on an iOS game I have called Grabble Words – inspired by a version of Anagrams that I played as a kid. I would like to invite you to try it out – launching December 10th!

There is quite a legacy that Grabble Words is following, and I just hope the game is done justice as I move it to a new medium. Some rules have changed but the basic premise again holds firm:  forming words and stealing words from your opponent. Let me know what you think!

Thanks for reading and I’ll leave you with a passage from Emma by Jane Austen. Written in 1815 – could they be talking about Anagrams?

 “Miss Woodhouse,” said Frank Churchill, after examining a table behind him, which he could reach as he sat, “have your nephews taken away their alphabets — their box of letters? It used to stand here. Where is it? This is a sort of dull-looking evening, that ought to be treated rather as winter than summer. We had great amusement with those letters one morning. I want to puzzle you again.”

Emma was pleased with the thought; and producing the box, the table was quickly scattered over with alphabets, which no one seemed so much disposed to employ as their two selves. They were rapidly forming words for each other, or for any body else who would be puzzled.


[1] https://en.wikipedia.org/wiki/Anagrams

[2] http://www.museumofplay.org/online-collections/3/41/107.2750

[3] http://www.goantiques.com/early-letters-and-2349729

[4] http://allaboutfunandgames.com/1900s-mcloughlin-game-of-word-making-and-word-taking

[5] http://www.nationaltrustcollections.org.uk/object/1150856

[6] https://boardgamegeek.com/image/137747/anagrams

[7] https://en.wikipedia.org/wiki/Anagrams

[8] https://boardgamegeek.com/image/1152464/anagrams

[9] https://boardgamegeek.com/image/2595936/anagrams

[10] https://boardgamegeek.com/image/1928235/anagrams

[11] http://www.scrabble-assoc.com/info/history.html

[12] http://www.darwinsgamecloset.com/anagramswoodenhalsam.html

[13] https://boardgamegeek.com/image/2056495/anagrams

[14] https://boardgamegeek.com/image/498482/anagrams

[15] https://boardgamegeek.com/image/2386903/anagrams

[16] http://womeninbusiness.about.com/od/famouswomenentrepreneurs/p/leslie-scott-jenga.htm

[17] http://oxfordgames.co.uk/shop/anagram/

[18] https://boardgamegeek.com/boardgame/5441/grabs

[19] https://boardgamegeek.com/boardgame/4092/wordxchange

[20] https://boardgamegeek.com/boardgame/9556/snatch

 

Evolution of an iOS app

As Grabble Words enters a second and final beta phase, it’s interesting to look back at how far its come – despite not launching yet!

Here’s my initial diagram of game play, along with a current screenshot. Not far off, a few changes. You can see I was playing with the name ‘Word Snatch’ early on.gamePlay

Here’s the evolution of the title screen. Unfortunately I could only dig up a print out of the very first iteration, so quality isn’t so good. As you can see app was structured differently initially. The second version of the title screen comes from the first beta that many of the beta testers will find familiar. I decided for usability and convenience to show all active games straight away on the title screen. The third version of the title screen is the current state of the app. Many buttons have been turned into symbols, with wooden textures. I know graphic design trends have been moving towards flat design, but I guess I still love textured designs, it somehow feels more timeless. Long live skeuomorphism!

titleScreen

Finally, the evolution of the Grabot! To be honest the Grabot was an afterthought – I needed a symbol to represent playing against the computer, so I came up with a robot looking symbol and called it the Grabot. But after some weeks I suddenly had a brainwave – my friend Mike Hughes(an exceptional illustrator) had illustrated a robot cat for me for another project that never made it to completion. Suddenly the Grabot was more than a mere symbol, he’s a character, the mascot of the game!

grabot

Shall be interesting to see where the app goes from here!

If you’d like to join the beta, register here.

 

Grabble Words Beta

It’s been a long time coming, but the initial beta of Grabble Words is finally ready for the first round of testing. For those not in the know, Grabble Words is a new take on an old word game – and is older than Scrabble!

title1

Find words in the letters and ‘grab’ a word off your opponent, if you can rearrange the letters! Play a friend on the same device, play Grabble Words with friends on Facebook, or hone your skills playing the Grabot.

Grabble Words is compatible with iOS devices.

Join up for the beta over at grabblewords.com, and enjoy!